Pro Wrestling X Pc Game

Pro Wrestling Xtreme

100% FUNDED IN LESS THAN 30 HOURS, THANK YOU! We've added some stretch goals (scroll about halfway down the page), LET'S DO THIS! UPDATE 3-18: Stretch Goal #1 FUNDED!

UPDATE 3-19: GREENLIT on Steam! UPDATE 3-22: New Stretch Goal Unlocked! UPDATE 4-5: Stretch Goal #2 FUNDED! UPDATE 4-6: New Stretch Goals Added! UPDATE 4-7: Stretch Goal #3 FUNDED! ------------------- By popular demand,. Please only donate this way if you have to, as it's harder for us to keep track of rewards!

Funding receive directly won't show up in our total amount listed, but we'll post updates manually every 24 hours. Current total: $18,030 Kickstarter + Paypal – Total updated April 7 at 8:30pm EDT ------------------- is a 3D wrestling game being developed for the PC, Mac and Linux platforms. While our gameplay is a love letter to the AKI classics of the Nintendo 64 era, WCW/nWo Revenge and WWF No Mercy, we'll take full advantage of current game engine technology. We hope to deliver a gaming experience that looks modern but feels fun and familiar.

A game made by wrestling fans, for wrestling fans. Alpha footage of Pro Wrestling X's grapple system in action. And because it's an FAQ: yes, the heads-up display can be turned off.:-) Our mission with Pro Wrestling X is clear and attainable: • Focus on simple-but-deep gameplay mechanics that are FUN! • Build a game that's open and moddable. Give PC gamers the freedom and tools to create and share new content. • Create a wrestling game platform that evolves and grows – and never goes backwards. • The ultimate goal: the fun of WWF No Mercy + the depth of Fire Pro Wrestling.

More Pro Wrestling X Pc Game videos. Wrestling Gamers United is raising funds for Pro Wrestling X – Bringing back classic wrestling gaming! On Kickstarter! Pro wrestling video games lost their classic. Pro Wrestling X Q&A: Taking the fight to the WWE. Pro Wrestling X is a PC game only at this point. And while PC games are inherently different than console games.

• Give love and respect to pro wrestling for the memories it has given us. Brand-new character art and models have already been created for Pro Wrestling X. American Grasshopper (left) and the redesigned Tirador. Vaz Modular 3.2.4 Serial. A bit of history With our, our goals were completely different and a lot more ambitious.

We needed a full-blown art and animation reboot, and our game engine required a ton of updates. When our campaign failed to get funded, we took a leap of faith and released what we had: the project's first official game, Uprising. Incredibly, the best fans in the world saw the potential in an admittedly rough game, and their financial support got us the reboot we badly needed. Thanks to our supporters, we're developing on a new engine, we have new development tools, and we've been able to hire additional team members. The new crew have taken our humble project to an amazing new level. A before-and-after look at the improvements between our first release, Uprising (left) and the alpha of Pro Wrestling X. Animations are more accurate, and the graphics have much more detail.

What you are backing With our current Kickstarter, many of our tech hurdles are behind us. Now we can focus on gameplay – we'll build the best game we can for the funds we can raise. At $6,400, we're starting with a modest goal to build a modest game: • Movement – Standard D-pad directional movement; running/Irish whips; climb turnbuckle; enter/exit ring to floor; block/perry/escape (think No Mercy); pick up downed opponent; taunt; pinfall attempt. • Grappling – 4 front grapple moves; 2 back grapple moves; 1 corner grapple; 1 special/finisher. • Striking/submission – 3 strikes; 2 ground submissions; 1 ground strike; 2 flying turnbuckle moves. • Extras – 2 playable characters; 1 base arena. • Controls – Keyboard and USB gamepad support (XBox 360 controller compatible) If we're fortunate enough to hit our target, we'll add more functionality in the form of stretch goals.